ARVIN BAUTISTA
Experience & Expertise
Senior Animator with expertise in the video games industry coupled with a strong traditional arts background. Partner with Studio Directors, Art Directors, Senior Designers and Senior Engineers to understand the quality objectives and game play intentions to deliver AAA quality animation. Knowledgeable in current best practices for in-game art production, and software applications. Experience across the full life cycle of game production including:
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storyboarding
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rigging
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concept design
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animation
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illustration
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engine integration
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modeling
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team management
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texturing
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outsource management
FREERANCE ART CONSULTANT
SENIOR 3D & 2D ART GENERALIST
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Mighty Morphin' Power Rangers: Rita's Rewind (Digital Eclipse) - Multi-platform, 2D pixel art, arcade brawler
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Carrier Cutires: Pets in Mechs (Cornerstone Interactive) - Powerstone inspired area 3D multiplayer fighter
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Spirits of Heartwood (Panda Cat Games) - Cozy, Couch Co-Op, multiplayer game
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Ottobox (Automox) - Web-based arcade game based on the classic Q-bert IP
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Bunny Beats (StudioTapioca) - "Listening first" Rhythm learning game
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Toy Story Retro Roundup (Digital Eclipse) - Compilation of all the classic games from the Pixar Studios IP
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Barbie Rewind (Digital Eclipse) - Compilation of all the classic games from the Mattel franchise
AKILI INTERACTIVE
SENIOR ANIMATOR
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T01-A - Unreleased EndeavorRx Upgrade to cater to adult audiences
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EndeavorRx - Digital Therapeutic Game targeted to help treat ADHD cognitive impairment
ZYNGA, INCORPORATED
SENIOR ANIMATOR
CityVille (Facebook) - City building social game.
CoasterVille (Facebook) - Roller coaster management social game.
ChefVille (Facebook) - Restaurant management social game.
Empires and Allies (Mobile) - Turn based military strategy game.
Unnanounced game - Modelled, textured, rigged and animated characters for a vacation based social game.
Mafia Wars Mobile - Modelled and textured a crime based social game.
BACKBONE ENTERTAINMENT
LEAD ARTIST
Rock Band 3 (Wii) - Wii Port of a Xbox 360 and PS3 game.
Space Invaders Extreme (XBLA)
Commando 3: Wolf of the battlefield (XBLA/PSN)
1942: Dual Strike (XBLA/PSN)
Lilo and Stitch (GBA)
Sonic Riders (GBA)
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ARTIST/ANIMATOR
Midway's Arcade Party Pak, Mucha Lucha (PS2)
Death Jr., Death Jr. 2: Root of Evil (PSP)
Death Jr. 2: Root of Evil (Wii)
Rampage: Total Destruction (GC)
Gauntlet (DS)
Spy Kids 3, xXx, X-men, Kim Possible (GBA)
Knockout kings, Army Men, Wolverine, 102 Dalmatians, Dragon's Lair, Alice in wonderland, Batman, Toobin, Rampart (GBC)
Death Jr. volume 2 compilation (Comic Book Cover)
OHAI INCORPORATED
FREELANCE CHARACTER DESIGNER
Super Delicious Space Cowboys (Facebook)
LOLAPPS
FREELANCE CHARACTER, BACKGROUND & LOGO DESIGNER
Adopt a Rainforest (Facebook)
SIX-FOOT TWO PRODUCTIONS
ASSISTANT CHARACTER DESIGNER, KEYFRAME ANIMATOR, CLEAN-UPS & LAYOUTS
Beatrix Potter Video Series
Disneyquest Sticker Project
OLIVE JAR STUDIOS
ANIMATOR
Marshalls PSA, Hollywood Trash Television Pilot
ALAMAT COMICS INCORPORATED
PENCILER
Dumagat: A Divine Tragedy (pitch)
BASIC ADVERTISING
INTERN
Net-Logo design (PhIX), Conceptual design, Granny Goose Fun Page finishes
KAPLAN EDUCATIONAL CENTER
ILLUSTRATOR
Kaplan Calendar, pamphlet design
RHODE ISLAND SCHOOL OF DESIGN
Film animation & Video/ Illustration (BFA)
SKILLS
HONG KONG INTERNATIONAL SCHOOL
High School Diploma
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Traditional art background
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Proficient in animating, modeling texturing and rigging in Maya
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Experienced in Unity, Blender, Procreate, Procreate Dreams, 3DS Max, Spine, ShotGrid, Autodesk Flow Production Tracking, Pro-Motion, Substance Painter, Debabelizer, Photoshop, Painter, Pixelbender technology
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Ability to generate low-res, palletized 2D sprite and tiled artwork
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Experienced in art staff project scheduling and management for a team of eight
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Experienced in managing outsourcing groups
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Able to quickly learn in-house proprietary engines and tools to aid in efficient production